ZBrush, DynaMesh Master, Unofficial ZBrush Plugin, by Joseph Drust & Nick Miller

DynaMesh Master is a plugin that allows the user to set a Desired Polycount and generate a DynaMeshed mesh. This plugin is unofficial. Get it here!

Main features

  • Will automatically bake layers and clear masks before DynaMeshing
  • Will automatically scale the mesh to the correct size to reach the Polycount*
  • Options for Scaling up or Scaling down subtools for increased workflows

Screen Shot 2017-04-05 at 12.36.32 PM* DynaMesh resolution is based on the bounding box of the subtool. If you have a small objects that would create a large bounding box the desired resolution may be off.


Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s