Danny Mac’s long awaited “Hair Tutorial” for ZBrush

danny-mac-thumbyoutubeBonus package is available straight away on Gumroad:


Bonus package is available half price on Patreon BUT will only be available at the beginning of next month (due to Patreons billing system) Select $6 for bonus package:


All Patrons, regardless of tier, will be gifted the hair brush used in the tutorial. The hair brush will be explained in part 2 of this tutorial series

Bonus Package include:
-All tutorials in series
-Hair Brush
-Hair Mesh
-Reference Guide
+free updates

Note: Patreon is not yet fully launched

Video HERE!


Photorealistic Skin & Hair Shading Tutorial

Santhosh Koneru is a Freelance Graphics Designer & 3D Generalist. After 4 years of working as a digital matte painter, UI/UX designer and Photoshop Instructor, he moved to Hollywood for specializing in 3D and VFX. There, he attended Gnomon School of Visual Effects, winning the Grand Prize for his Short Film in 2016.  In this tutorial, he’ll take you step-by-step on the process of creating a photorealistic finished render for skin and hair.finalRender


Getting Started with Mocha Beginner Tutorial Series

Want Mocha training? Or need a quick refresher? The Getting Started with Mocha series offers 4 hours of free lessons. Learn basic techniques & tricks for planar motion tracking, advanced roto & masking, object removal, image & camera stabilizing, screen inserts, and more. Apply these useful lessons to any Mocha product: Mocha AE, Mocha HitFilm, Mocha Pro or even Mocha VR!

Watch. GettingStartMocha_screeninsert_550

TakeMatPass, by Mike Udin

Surprisingly, Cinema 4D does not natively allow  the output of materials in separate passes, either as a white mask or as each material represented in different colors. TakeMatPass  is a plug-in for the Cinema 4D R17 and Higher That the create an Additional CAN «take» with a mask of the materials, objects and texture tags That the BE CAN output as with the a the Color ID pass or the multiple Communities white masks page. Get it here!


To create these holograms — or photoreal volumetric displays, to give them their proper name. A special camera rig was also used for a scene in which the Major’s virtual self explores a rival robot’s memory. More than 125 DSLRs captured the actors frozen mid-movement so they could be recreated digitally. The larger-than-life holograms that dominate the film’s skyline are dubbed this time we teach you how to make this hologram in cinema 4d including all scenes and xpresso tutorial. Check it out here!3be0b628-7c44-4df7-b8e2-dc2f41f7bf7c