After 150+ characters and 17+ years in the industry, Jesse has learned that if you can create something from a 2D concept, you’ll have a good and stable career. If you can take it further and bring it to (virtual) life, then you’ll be considered a Pro.
In this new Sculpting Characters from Concepts workshop, he’ll show you how to follow an approved concept and bring it to glorious 3D life!
“Concept” can be from your internal concept department at work or an external client who wants you to “make this”. The approach is pretty much the same and that’s what the heart of this workshop will be. (The concept is from the great Sean McNally! – Lucas Arts, Blur Studio, Blizzard, Whitemoon Dreams….and Jesse’s sculpt on the right was to show a quick mockup)
This isn’t about “tracing”, it’s about visual analysis, and using techniques to translate what you see and give them true form.
***This is purely the announcement of the workshop. He’s started this PRE-ORDER now for those interested. You pay nothing until he actually starts delivering videos. That’s kind of how this works! FEBRUARY 1, the workshop will launch! All the videos will be announced via updates made to the product page (sent via email)
In an effort to encourage you to pre-order, Jesse is going to give ONE of you a FREE copy of the workshop. So once the workshop launches, he’ll do a random pick of all the workshop members.****
Plus, signing up now for the one-time payment of $59 gives you a huuuuge discount off what will eventually be around $100+ for those who join after pre-order. Compared to other full length workshops out there, this is super cheap (trust me)….SO SIGN UP TODAY!
He’ll be releasing the videos in segments so you can all pace yourselves a bit and enjoy the process***
Check out all the juicy details on the link https://gumroad.com/a/396014707